Hi everyone! Just dropping a quick post to update you on progress over the last month. It’s been pretty intense, but we’ve managed to make some fairly huge progress on a lot of the more detailed systems in the game. As I’ve mentioned in the past, we’re aiming not just to simulate spaceships, but to…
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OCTOBER 2015 UPDATE (INCLUDING MODDING DETAILS)
Hi all! We've been quite for a little bit, so we thought you might like to get an update on how things are going with UNION. I'm happy to say that work has been going pretty well so far, and we've made fairly substantial progress with implementing a sizeable chunk of the game's user interface.…
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Incoming Transmission: Update September 2015
Hey everyone! We’re just checking in to let you know how things have been going since our successful Greenlight this summer. We’ve been working hard, nailing down features, drawing up plans and generally fleshing out UNION. Currently the bulk of our efforts are aimed at getting ready for an Alpha build of the game, which…
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UNION has been Greenlit!
We are thrilled to announce that UNION Spaceship Command has been Greenlit for release on Steam after 13 days and 4,345 votes! A huge thank you to everyone who voted, your feedback and support has been amazing. The next step for us is to polish up the Tactical Role UI and Science/Comms Role UI and we are very…
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UNION live on Steam Greenlight
Although we are still relatively early in the development of UNION, we do not expect to release until Q2 of next year, we felt it important to start to build awareness of the game. Only through building a strong community can UNION be a success, especially with multiplayer being an important part of the game. To…
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