Hey all,
First off I'd like a share a little news, Universe or Nothing will be showcased by two separate companies at the Game Developers Conference in San Francisco. The two companies are Xenko, the 3D engine we use, and Noesis, our GUI framework. Both are very impressed by how UoN is shaping up.
I've been doing some polishing to the UIs and such for that showcase, but I've also been working on the Technicians system and UI. Part of that means getting rid of the old Technician portraits, which were just placeholders.
Here are the first four portraits:
They are modelled and rendered in 3D, and then converted to vectors for use in the UI.
Let me know what you think.
You will be able to replace portraits, and/or create your own Technicians, using the mod system.
I hope to have some footage of the basic Technician system fairly soon.
Thanks for reading!
Mark