Hi all, I am delighted to announce that Pete McNally, a brilliant 3D artist who is currently Senior Artist/Designer with an Emmy award winning tech company, has joined the UoN team to work on our production assets (models, textures, and so on). First up Pete is working on taking Isaac Hannaford's Kite class spaceship concept and…
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What is Universe or Nothing?
My name is Mark, and I am obsessed with making the space sim of my dreams. That sim is Universe or Nothing, and this is an introduction to it. What is Universe or Nothing? Universe or Nothing is a space sim which allows you to be a Captain, facing real challenges and making meaningful…
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UNION Spaceship Command now has a new name, Universe or Nothing!
UNION started life as a series of ideas and prototypes, mostly based around the concept of a multiplayer bridge simulator, but it has since evolved beyond that. While it still has much of that bridge sim heritage, UNION is developing into a more rounded game with a greater scope and a focus on narrative structures.…
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Video DevLog #1 and the launch of our forums
Hey all, Outside of going through Steam Greenlight we've been running pretty quiet up to this point. It's time to start building a real community, and to get them (you) involved in shaping the future of UNION. To that end Padraig and I have recorded the first in a bi-weekly series of video DevLogs. These DevLogs will…
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2016: Every year a little more scifi than the last
Hey all, and welcome to 2016! I normally aim at a somewhat humble tone in these posts, but as part of my New Year’s Resolution I’m throwing humility right out the door! 2016 is going to be an amazing year for UNION – nay, the best year of all time. I don’t want to pump…
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