Hi all, I am delighted to announce that Pete McNally, a brilliant 3D artist who is currently Senior Artist/Designer with an Emmy award winning tech company, has joined the UoN team to work on our production assets (models, textures, and so on). First up Pete is working on taking Isaac Hannaford's Kite class spaceship concept and…
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What is Universe or Nothing?
My name is Mark, and I am obsessed with making the space sim of my dreams. That sim is Universe or Nothing, and this is an introduction to it. What is Universe or Nothing? Universe or Nothing is a space sim which allows you to be a Captain, facing real challenges and making meaningful…
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UNION Spaceship Command now has a new name, Universe or Nothing!
UNION started life as a series of ideas and prototypes, mostly based around the concept of a multiplayer bridge simulator, but it has since evolved beyond that. While it still has much of that bridge sim heritage, UNION is developing into a more rounded game with a greater scope and a focus on narrative structures.…
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Without a Scratch
Just a little tale from the frontlines to give you some more insight into the world of Universe or Nothing. Sparks still flew from overloaded power conduits on the command deck, but it was clear that the battle was coming to an end. A Game of Chance had taken significant damage during the encounter -…
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Video DevLog #2 – Engineering Power Wheel Presets
Hey all, Padraig and I have recorded the second in a bi-weekly series of video DevLogs. These DevLogs will hopefully give you a deeper insight into what UNION is and where it is going. This week we demonstrate the Engineering Power Wheel Presets, which allow the Engineer to create their own power connection presets (and switch between them…
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