Hey all,
We've been putting a lot of work into the Universe or Nothing "brand", from the logo and website to descriptions, images and even press releases. We're gearing up to do a big marketing push over the coming months.
As well as that I've continued working on the Engineering UI:
I've been focusing primarily on Technicians. Technicians can be assigned to systems on the ship, providing boosts to those systems and opening up new actions which can be executed on them.
Technicians gain Experience Levels from working on systems, their current Experience Level is shown in the number of stars beside/below their name. Higher Experience Levels give the Technician bigger bonuses. Each Technician also has a speciality in one system type (Shields, Turrets, Sensors, Engines, Torpedos), when a Technician is working on a system which they specialise in, all of their bonuses are calculated at their current Experience Level + 1.
At Experience Level 1, 3 and 5 Technicians also gain a perk. Perks allow Technicians to become better at specific actions, such as Fire Fighting, Damage Control or Active Cooling.
This isn't a full write up of the Technicians system, we'll post that up after I've completed the Engineering UI design.
Thanks for reading!
Mark