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Development & Discussion / Re: Multi-monitor support
« on: October 05, 2016, 08:41:06 AM »
I experimented with three methods of multiscreen. Separate clients connected to the server, rendering directly to each screen, and stretching the window across multiple screens.
Although I have a prototype of the second method, I prefer the first (multiple clients) as it is the most flexible. Multiple screens can be run on one machine, or over many. I currently load multiple clients on my dev machine, one to each monitor, for testing. My dev machine is a laptop which is a few years old, it has no problem running a server and three or four clients.
Although I have a prototype of the second method, I prefer the first (multiple clients) as it is the most flexible. Multiple screens can be run on one machine, or over many. I currently load multiple clients on my dev machine, one to each monitor, for testing. My dev machine is a laptop which is a few years old, it has no problem running a server and three or four clients.