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46
How does the playtest go with enegeering.
I love how much the engeneer can do, but is it still managable in a combat situatian to do so much? Rerouting energy, cooling overheating systems, managing engeneers, and keeping an oversight?
Just curious.

I love the isignia idea.
If you look at marine technician isignia:

It is not that hard for an outsider to still reconize lvl 1 - (in this case) lvl 4.
It really does give it a more authentic feeling.

47
I like the new way instability adds to the tactical options. Were on the hud can I find the instability or is it just visible if you select the system?
Does this extra heat also mean you are more easily spotted on sensors?

48
Wow awesome Mark. Really appreciate it

49
cool that he supports his dad

50
Looks cool :D

51
Guess I'm just that kind of pervert  :-[
 :P

52
Wallpapers: Too awesome.. I would love to have one in my gameroom. So awesome.
Logo: cool, but (and I know I am a stick in the mud) that hand looks like a dick. Or is it just me?

53
Development & Discussion / Star Trek: Bridge Crew
« on: June 14, 2016, 12:54:53 PM »
Has anyone seen this allready?
If you are finished with this project please bring it to VR. :P

Offical Trailer with actors
https://www.ubisoft.com/en-US/game/star-trek-bridge-crew/

54
Development & Discussion / Re: Universe or Nothing - A Renaming
« on: June 14, 2016, 12:51:58 PM »
I just like to help.
I thought something along the line of "All in the Universe" or "All for the Universe" or something like that has a more positive note and still feels like it's big.

55
Development & Discussion / Re: Universe or Nothing - A Renaming
« on: June 13, 2016, 10:07:55 PM »
I like the inted of the titel.
I wonder if it is a good idea to put a nevative word (nothing) in the titel?

56
You guys are making an awesome looking game. I will stick around until I can play it.. if it is as awesome to play as it looks, I'll stick around even longer. :D
Keep up the good work.

57
Hi Love the new design for the Power Wheel. So glad to finaly see some new stuff on the forum.
Personaly I liked the portrait outsite the slice, but I could see the other option work too.

Please keep us updated. :)

58
I bet a smarter man than me would get a lot of information out of this..
I on the other hand read: bla bla.. technobabble.. blabla.. programming languages... bla bla.. no devlog.

Thanks for rubbing in how little I know about programming and stuff.  ;) :P

Can't wait to see the next devlog.. been waiting (un)patiently. Keep up the good work.

59
Development & Discussion / Devblog 3?
« on: March 09, 2016, 06:07:13 AM »
Is it me or should the new devblog be online? I was really looking forward to it.  :-\

60
I could imagine that in mulityplayer you could send a message to the other ship for a ceasefire/refueling (i.e. bathroom break/getting some drinks) and they could accept it. so the game could be paused if both/all parties agreed for it.
Speeding things up doesn't seem te be useful.

Keep up the good work

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