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Development & Discussion / Re: [Progress - 16th August] Tactical Ops - UI Colour Scheme
« on: August 17, 2016, 07:24:51 AM »
Hey Mark,
Nice job again.
I like the new colour scheme for the operatives. It makes them easier to see even after selected. Now that I see the difference, I can see that in the old one it was a bit too dark.
I noticed that turretgroups are now under tabs? How can you desegnate which turret goes where?(Is there an all turrets tab?)
I like how a bigger (literaly) focus on the target makes everything more clear what you're targeting and how much damage it has.
But what is partial auto-fire?
What I like less is the colour scheme for damage to systems. It might used a lot but Green -> Red is very clear about what is all right and what is damaged. But this is just my personal taste offcourse.
Thanks for keeping us up to date on the progress.
Grey
Nice job again.
I like the new colour scheme for the operatives. It makes them easier to see even after selected. Now that I see the difference, I can see that in the old one it was a bit too dark.
I noticed that turretgroups are now under tabs? How can you desegnate which turret goes where?(Is there an all turrets tab?)
I like how a bigger (literaly) focus on the target makes everything more clear what you're targeting and how much damage it has.
But what is partial auto-fire?
What I like less is the colour scheme for damage to systems. It might used a lot but Green -> Red is very clear about what is all right and what is damaged. But this is just my personal taste offcourse.
Thanks for keeping us up to date on the progress.
Grey