View full version: Development & Discussion
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  1. [Progress - 19th May] Subordinates work and Kite spaceship progress
  2. [Progress - 16th March] UI Animations & Kite Class Spaceship
  3. Server Maintenance - SSL Update
  4. On Holiday
  5. [Progress - 22th March] UI Colours Templates
  6. [Progress - 10th March] Internal Comms
  7. [Progress - 5th March] Modding API
  8. [Progress - 21st February] Engineering Design Updates
  9. [Progress - 10th February] Technician Portraits
  10. [Progress - 14th February] Engineering Recolor
  11. [Progress - 06th February] Engineering UI (With Video)
  12. [Progress - 19th January] Flight Physics
  13. Checking In
  14. Tshirt
  15. [Progress - 15th October] Engine Updates
  16. "The Bends", a new illustration by Isaac
  17. The Plan
  18. Multi-monitor support
  19. [Progress - 16th August] Tactical Ops - UI Colour Scheme
  20. Hey
  21. Universe or Nothing - Logo & Desktop Wallpaper
  22. Updates?
  23. Funding Plans
  24. [Progress - 17th August] Engineering UI Recolour
  25. Hallo! Also quick question
  26. Custom ship modules and ship design
  27. Role-playing Questions
  28. [Progress - 11th August] Tactical Ops Turret Groups
  29. [Progress - 5th August] Tactical Operations First Look
  30. [Progress - 3rd August] Engineering UI Completion
  31. Some thoughts
  32. Hello
  33. Universe or Nothing - Marketing Copy
  34. [Progress - 3rd July] Engineering UI Technicians
  35. [Progress - 25th June] Engineering UI System Status
  36. [Progress - 11th June] Engineering UI Power Wheel
  37. Universe or Nothing - A Renaming
  38. Star Trek: Bridge Crew
  39. [Progress - 29th May] How are things?
  40. Game Master
  41. [Progress - 26th April] Engine Development, Mod System, Kayaking, and Direction
  42. [Progress - 17th April] Engine Work
  43. [Progress - 3rd April] Engines and Spaceships
  44. [Progress - 27th March] OBJ Mesh Importer
  45. [Progress - 18th Feb] Cry(Engine) No More
  46. [Progress - 13th March] The Mod System
  47. [Progress - 9th March] Spaceship Templates
  48. Devblog 3?
  49. [Fiction] Without A Scratch
  50. [Progress - 4th March] Pausing the Simulation