[Progress - 16th Feb] Power Wheel UI Operation and Damage Animations

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Mark

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Hey all,

Today I worked on the animations for when equipment is operated and damaged.

The equipment's icon flashes yellow when the equipment is operated (used/fired) and it's background flashes red when it takes damage. These are to help keep the Engineer clued into what's happening.

Here's a rough video showing this in action:

Keep in mind that all of these animations are a work in progress, and will probably go through many changes before launch. The important thing right now is functionality.

Next up on my dev list is:
  • Selecting existing connections by clicking on their lines, allowing their power to be changed with a keypress or the mouse scrollwheel.

After that I'll be moving onto the UI for saving and loading power configurations (the functionality has already been programmed, I have to build the UI for it).


Thanks for reading!
« Last Edit: February 16, 2016, 01:12:04 AM by Mark »

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Blaze

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Re: [Progress - 16th Feb] Power Wheel UI Operation and Damage Animations
« Reply #1 on: February 21, 2016, 10:19:28 AM »
I understand that the animations will change, but when you do change them keep in mind that the equipment's icon flashing yellow is not very noticeable.

However, as for the functionality, knowing what is being used or damaged may prove very valuable, since the Engineer can react even before the crew speaks. Very good.

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Mark

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Re: [Progress - 16th Feb] Power Wheel UI Operation and Damage Animations
« Reply #2 on: February 21, 2016, 12:02:45 PM »
Yeah feedback on the UI is so so important, in any game but especially a sim like this. Not only does it engage you in the game more, and give you a better feel for what's going on, it also makes the game better to play over the internet. These visual cues help tie you into what others on the ship are doing.

What has surprised me is how quickly the wheel becomes too busy when adding animations, which is why for now some of them like operation may be too subtle. I will work on that.

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Blaze

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Re: [Progress - 16th Feb] Power Wheel UI Operation and Damage Animations
« Reply #3 on: February 21, 2016, 12:16:12 PM »
While writing my response, I was thinking about what sort of animation would be good for the usage, but I was afraid of exactly what you wrote: the engineer being overwhelmed with information. Too much information is as dangerous as few little information. It's like the saying: "when everyone is special, noone is".

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Mark

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Re: [Progress - 16th Feb] Power Wheel UI Operation and Damage Animations
« Reply #4 on: February 21, 2016, 12:19:50 PM »
Brilliantly put. :)

If you so have any suggestions for the animation, do let me know. Maybe a differentry colour would make the difference, or the length of the animation.

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Blaze

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Re: [Progress - 16th Feb] Power Wheel UI Operation and Damage Animations
« Reply #5 on: February 21, 2016, 12:30:29 PM »
I've just watched the video a few times on a loop. The red animation for damage can be clearly seen even if you're looking at a different part of a wheel. But the yellow flashing of the icon is hard to notice even when looking straight at it. What about animating the connection from the reactor node to the equipment node? Maybe it can flash together with equipment icon, when it's used? Or you could have a (yellow) circle expand from the icon, something like this?

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Mark

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Re: [Progress - 16th Feb] Power Wheel UI Operation and Damage Animations
« Reply #6 on: February 21, 2016, 12:40:20 PM »
I really like both of those suggestions!

The expanding circle would be he simplest/easiest for now, I will try that first.

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Ridgetema

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