Blog

UNION has been Greenlit!

We are thrilled to announce that UNION Spaceship Command has been Greenlit for release on Steam after 13 days and 4,345 votes! A huge thank you to everyone who voted, your feedback and support has been amazing. The next step for us is to polish up the Tactical Role UI and Science/Comms Role UI and we are very…
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A Game of Chance (Fiction)

Universe or Nothing has a rich narrative, but it is something which we haven't really touched upon yet. We wanted to give you a taste of what's in store so I have put together a short piece of fiction set in the 'verse. Pretty much everything in the story below is based on the gameplay mechanics of Universe…
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UNION live on Steam Greenlight

Although we are still relatively early in the development of UNION, we do not expect to release until Q2 of next year, we felt it important to start to build awareness of the game. Only through building a strong community can UNION be a success, especially with multiplayer being an important part of the game. To…
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Torpedoes, Torpedoes, Torpedoes (Dev Log 6)

Since the last dev log the focus in development has been on adding torpedoes to UNION. While the turret based beam weapons are very flexible, and precise, nothing beats the excitement of a well aimed torpedo. Torpedoes are some of the most devastating weapons in the game, a single hit to an unshielded hull can…
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Laser Turrets, Shields & Destruction (Dev Log 5)

Recent Progress, And A New Video A rock solid simulation, and the creation of a believable reality, are very important elements of UNION development. For this reason I have been focusing heavily on turrets, (beam) weapons, shields, and destruction. And we finally have something to show for it, in the video below.   Turrets Turrets are…
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